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Youtube how to run metro last light benchmark
Youtube how to run metro last light benchmark







youtube how to run metro last light benchmark

With Final Fantasy, we discovered that the game was improperly culling some objects to the extent that they affected performance from miles away. One of the most important things to look at with a major game launch is whether its built-in benchmark is actually reliable. Resolution as defined on chart Built-in Benchmark vs. Test settings for the game are as follows: Often the company that makes the card, but sometimes us (see article) The only (really) important thing is that performance scaling is consistent between cards in both pre-built benchmarks and in-game benchmarks.

youtube how to run metro last light benchmark

That’s completely fine, too, as that’s mostly what we look for in reviews. Without accuracy to in-game performance, the benchmark tools mostly become synthetic benchmarks: They’re good for relative performance measurements between cards, but not necessarily absolute performance.

youtube how to run metro last light benchmark

Being inconsistent with in-game performance doesn’t necessarily invalidate a benchmark’s usefulness, though, it’s just that the light in which that benchmark is viewed must be kept in mind. As always, with a built-in benchmark, one of the most important things to look at is the accuracy of that benchmark as it pertains to the “real” game.

Youtube how to run metro last light benchmark series#

The Metro series has long been used as a benchmarking standard. We already looked at the RTX implementation from a qualitative standpoint (in video), talking about the pros and cons of global illumination via RTX, and now we’re back to benchmark the performance from a quantitative standpoint. Metro: Exodus is the next title to include NVIDIA RTX technology, leveraging Microsoft’s DXR.









Youtube how to run metro last light benchmark